Fix desktop glass rendering artifacts
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@@ -70,7 +70,7 @@ export default function PhysicsButton({ href, children, className, external = fa
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whileHover={{ scale: 1.035 }}
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style={{ x, y, scaleX, scaleY, rotate }}
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transition={{ type: "spring", stiffness: 520, damping: 18, mass: 0.45 }}
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className={cn("premium-glass liquidGL-pane group relative inline-flex touch-manipulation select-none items-center justify-center overflow-hidden will-change-transform", className)}
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className={cn("premium-glass group relative inline-flex touch-manipulation select-none items-center justify-center overflow-hidden will-change-transform", className)}
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>
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<motion.span
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className="pointer-events-none absolute inset-0 rounded-full bg-white/15 opacity-0 blur-xl transition-opacity duration-300 group-hover:opacity-100"
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