Fix clippy lints (#399)

* cargo fmt

* fix: remove redundant `use libc` import (clippy::single_component_path_imports)

* fix: use `.first()` instead of `.get(0)` (clippy::get_first)

* fix: use `.copied()` instead of `.map(|s| *s)` (clippy::map_clone)

* fix: allow too_many_arguments on ensure_daemon (clippy::too_many_arguments)

* fix: use `then_some` instead of `then` with closure (clippy::unnecessary_lazy_evaluations)

* fix: use pattern match instead of redundant guard (clippy::redundant_guards)

* fix: use pattern match instead of redundant guard in commands.rs (clippy::redundant_guards)

* fix: use `contains()` instead of `iter().any()` for simple equality (clippy::manual_contains)

* Add changeset
This commit is contained in:
Mathias Lafeldt
2026-02-13 10:44:35 -06:00
committed by GitHub
parent 604c0b9632
commit 323b6cdd9d
5 changed files with 107 additions and 81 deletions
+22 -5
View File
@@ -88,17 +88,28 @@ pub fn print_response(resp: &Response, json_mode: bool, action: Option<&str>) {
// Separate real devices from simulators
let real_devices: Vec<_> = devices
.iter()
.filter(|d| d.get("isRealDevice").and_then(|v| v.as_bool()).unwrap_or(false))
.filter(|d| {
d.get("isRealDevice")
.and_then(|v| v.as_bool())
.unwrap_or(false)
})
.collect();
let simulators: Vec<_> = devices
.iter()
.filter(|d| !d.get("isRealDevice").and_then(|v| v.as_bool()).unwrap_or(false))
.filter(|d| {
!d.get("isRealDevice")
.and_then(|v| v.as_bool())
.unwrap_or(false)
})
.collect();
if !real_devices.is_empty() {
println!("Connected Devices:\n");
for device in real_devices.iter() {
let name = device.get("name").and_then(|v| v.as_str()).unwrap_or("Unknown");
let name = device
.get("name")
.and_then(|v| v.as_str())
.unwrap_or("Unknown");
let runtime = device.get("runtime").and_then(|v| v.as_str()).unwrap_or("");
let udid = device.get("udid").and_then(|v| v.as_str()).unwrap_or("");
println!(" {} {} ({})", color::green(""), name, runtime);
@@ -110,9 +121,15 @@ pub fn print_response(resp: &Response, json_mode: bool, action: Option<&str>) {
if !simulators.is_empty() {
println!("Simulators:\n");
for device in simulators.iter() {
let name = device.get("name").and_then(|v| v.as_str()).unwrap_or("Unknown");
let name = device
.get("name")
.and_then(|v| v.as_str())
.unwrap_or("Unknown");
let runtime = device.get("runtime").and_then(|v| v.as_str()).unwrap_or("");
let state = device.get("state").and_then(|v| v.as_str()).unwrap_or("Unknown");
let state = device
.get("state")
.and_then(|v| v.as_str())
.unwrap_or("Unknown");
let udid = device.get("udid").and_then(|v| v.as_str()).unwrap_or("");
let state_indicator = if state == "Booted" {
color::green("")