fixes
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Executable
+68
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#!/bin/bash
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set -e
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# Build agent-browser for all platforms using Docker
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# Usage: ./scripts/build-all-platforms.sh
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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PROJECT_ROOT="$(dirname "$SCRIPT_DIR")"
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OUTPUT_DIR="$PROJECT_ROOT/bin"
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# Colors
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RED='\033[0;31m'
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GREEN='\033[0;32m'
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YELLOW='\033[1;33m'
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NC='\033[0m' # No Color
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echo -e "${YELLOW}Building agent-browser for all platforms...${NC}"
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echo ""
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# Ensure output directory exists
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mkdir -p "$OUTPUT_DIR"
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# Build the Docker image if needed
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echo -e "${YELLOW}Building Docker cross-compilation image...${NC}"
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docker build -t agent-browser-builder -f "$PROJECT_ROOT/docker/Dockerfile.build" "$PROJECT_ROOT"
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# Function to build for a target
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build_target() {
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local target=$1
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local output_name=$2
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echo -e "${YELLOW}Building for ${target}...${NC}"
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docker run --rm \
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-v "$PROJECT_ROOT/cli:/build" \
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-v "$OUTPUT_DIR:/output" \
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agent-browser-builder \
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-c "cargo zigbuild --release --target ${target} && cp /build/target/${target}/release/agent-browser* /output/${output_name} && chmod +x /output/${output_name} 2>/dev/null || true"
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if [ -f "$OUTPUT_DIR/$output_name" ]; then
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echo -e "${GREEN}✓ Built ${output_name}${NC}"
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else
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echo -e "${RED}✗ Failed to build ${output_name}${NC}"
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return 1
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fi
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}
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# Build for each platform
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# Linux x64
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build_target "x86_64-unknown-linux-gnu" "agent-browser-linux-x64"
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# Linux ARM64
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build_target "aarch64-unknown-linux-gnu" "agent-browser-linux-arm64"
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# Windows x64
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build_target "x86_64-pc-windows-gnu" "agent-browser-win32-x64.exe"
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# macOS x64 (via zig for cross-compilation)
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build_target "x86_64-apple-darwin" "agent-browser-darwin-x64"
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# macOS ARM64 (via zig for cross-compilation)
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build_target "aarch64-apple-darwin" "agent-browser-darwin-arm64"
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echo ""
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echo -e "${GREEN}Build complete!${NC}"
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echo ""
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echo "Binaries are in: $OUTPUT_DIR"
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ls -la "$OUTPUT_DIR"/agent-browser-*
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