feat(adaptive): relocate stale @refs by AX fingerprint similarity

Borrow Scrapling's adaptive element finding, adapted to this project's
in-session AX-ref model. When a saved @ref's node is gone (or its identity
no longer matches) and the role/name/nth re-query also fails, score the
current page's candidate elements against an AX fingerprint captured at
snapshot time and relocate to the best match.

- New `adaptive` module: pure, browser-free scoring (role, accessible name
  via Levenshtein, AX properties, ancestor-role LCS, parent/sibling) plus
  pick_best with a high absolute threshold (0.70) AND a clear margin (0.15)
  over the runner-up — so ambiguous twins are refused rather than mis-clicked,
  matching the existing "fail loudly over wrong click" posture.
- Fingerprint captured during the existing AX-tree snapshot walk — no extra
  CDP round-trips. TreeNode is AX-only (no DOM tag/attrs), so we use AX role
  as the type and a few discriminating AX properties (value/url/level/checked);
  DOM id/class would have cost an N×describeNode storm per snapshot.
- Wired into both resolve_element_center and resolve_element_object_id: on a
  verify-identity mismatch or a stale-node fallback miss, relocation is tried
  before erroring. A confident match overrides the identity guard; otherwise
  the original error is surfaced. Opt out with AGENT_BROWSER_ADAPTIVE_REF=0.

README documents the new tuning knobs. Adds 9 unit tests; full suite 760 passed.
This commit is contained in:
leeguooooo
2026-06-04 14:10:50 +09:00
parent 6b99d304b1
commit 8b55c553e6
5 changed files with 606 additions and 25 deletions
+107 -23
View File
@@ -2,6 +2,7 @@ use std::collections::HashMap;
use serde_json::Value;
use super::adaptive::{self, ElementFingerprint};
use super::cdp::client::CdpClient;
use super::cdp::types::*;
@@ -13,6 +14,9 @@ pub struct RefEntry {
pub nth: Option<usize>,
pub selector: Option<String>,
pub frame_id: Option<String>,
/// AX fingerprint captured at snapshot time, used by adaptive relocation when
/// the node is gone and the role/name/nth re-query also fails.
pub fingerprint: Option<ElementFingerprint>,
}
pub struct RefMap {
@@ -57,10 +61,19 @@ impl RefMap {
nth,
selector: None,
frame_id: frame_id.map(|s| s.to_string()),
fingerprint: None,
},
);
}
/// Attach an AX fingerprint to an existing ref (set during snapshot, used by
/// adaptive relocation). No-op if the ref is unknown.
pub fn set_fingerprint(&mut self, ref_id: &str, fingerprint: ElementFingerprint) {
if let Some(entry) = self.map.get_mut(ref_id) {
entry.fingerprint = Some(fingerprint);
}
}
pub fn add_selector(
&mut self,
ref_id: String,
@@ -78,6 +91,7 @@ impl RefMap {
nth,
selector: Some(selector),
frame_id: None,
fingerprint: None,
},
);
}
@@ -146,6 +160,46 @@ pub fn parse_ref(input: &str) -> Option<String> {
None
}
/// When a saved `@ref`'s node is gone and the role/name/nth re-query also failed,
/// try to relocate the element by AX fingerprint similarity. Returns the chosen
/// backend node id only when confident (high score + clear margin over the
/// runner-up). Opt out with `AGENT_BROWSER_ADAPTIVE_REF=0`.
async fn relocate_stale_ref(
client: &CdpClient,
ref_id: &str,
entry: &RefEntry,
session_id: &str,
iframe_sessions: &HashMap<String, String>,
) -> Option<i64> {
if std::env::var("AGENT_BROWSER_ADAPTIVE_REF").as_deref() == Ok("0") {
return None;
}
let baseline = entry.fingerprint.as_ref()?;
let candidates = super::snapshot::collect_current_fingerprints(
client,
session_id,
entry.frame_id.as_deref(),
iframe_sessions,
)
.await
.ok()?;
match adaptive::pick_best(
baseline,
&candidates,
adaptive::ADAPTIVE_THRESHOLD,
adaptive::ADAPTIVE_MARGIN,
) {
Ok(reloc) => {
eprintln!(
"[adaptive] relocated {ref_id} ({} \"{}\") score={:.2} second={:.2} -> backendNodeId {}",
entry.role, entry.name, reloc.score, reloc.second_score, reloc.backend_node_id
);
Some(reloc.backend_node_id)
}
Err(_) => None,
}
}
pub async fn resolve_element_center(
client: &CdpClient,
session_id: &str,
@@ -163,15 +217,19 @@ pub async fn resolve_element_center(
// Try cached backend_node_id first (fast path)
if let Some(backend_node_id) = entry.backend_node_id {
let mut active_id = backend_node_id;
// Identity check: React often re-uses the same DOM node when
// re-rendering — backendNodeId stays the same but accessibleName
// / role changes. Without this verification, `click @e20` (saved
// when the button said "Add post") happily clicks the *same*
// node that now says "Post all", silently submitting the thread.
//
// Set AGENT_BROWSER_VERIFY_REF=0 to skip (saves one CDP
// roundtrip per ref-based interaction; only safe if you know
// the page is static between snapshot and click).
// On mismatch, try adaptive fingerprint relocation before failing:
// a confident high-score/high-margin match is a stronger identity
// signal than role+name, and lets a moved+renamed element still
// resolve. If relocation isn't confident, surface the original
// identity error. Set AGENT_BROWSER_VERIFY_REF=0 to skip the check
// (and thus relocation) entirely.
if std::env::var("AGENT_BROWSER_VERIFY_REF").as_deref() != Ok("0") {
if let Err(e) = verify_ref_identity(
client,
@@ -183,7 +241,12 @@ pub async fn resolve_element_center(
)
.await
{
return Err(e);
match relocate_stale_ref(client, &ref_id, entry, session_id, iframe_sessions)
.await
{
Some(id) => active_id = id,
None => return Err(e),
}
}
}
@@ -191,7 +254,7 @@ pub async fn resolve_element_center(
.send_command_typed(
"DOM.getBoxModel",
&DomGetBoxModelParams {
backend_node_id: Some(backend_node_id),
backend_node_id: Some(active_id),
node_id: None,
object_id: None,
},
@@ -213,15 +276,9 @@ pub async fn resolve_element_center(
//
// Set AGENT_BROWSER_VERIFY_CLICK_TARGET=0 to skip.
if std::env::var("AGENT_BROWSER_VERIFY_CLICK_TARGET").as_deref() != Ok("0") {
if let Err(e) = verify_click_target(
client,
effective_session_id,
backend_node_id,
&ref_id,
x,
y,
)
.await
if let Err(e) =
verify_click_target(client, effective_session_id, active_id, &ref_id, x, y)
.await
{
return Err(e);
}
@@ -231,8 +288,9 @@ pub async fn resolve_element_center(
// backend_node_id is stale; re-query the accessibility tree below
}
// Fallback: re-query the accessibility tree to find a fresh node by role/name
let fresh_id = find_node_id_by_role_name(
// Fallback: re-query the accessibility tree to find a fresh node by role/name.
// If that fails, try adaptive fingerprint relocation before giving up.
let fresh_id = match find_node_id_by_role_name(
client,
session_id,
&entry.role,
@@ -241,7 +299,16 @@ pub async fn resolve_element_center(
entry.frame_id.as_deref(),
iframe_sessions,
)
.await?;
.await
{
Ok(id) => id,
Err(e) => match relocate_stale_ref(client, &ref_id, entry, session_id, iframe_sessions)
.await
{
Some(id) => id,
None => return Err(e),
},
};
let result: DomGetBoxModelResult = client
.send_command_typed(
"DOM.getBoxModel",
@@ -279,9 +346,11 @@ pub async fn resolve_element_object_id(
// Try cached backend_node_id first (fast path)
if let Some(backend_node_id) = entry.backend_node_id {
let mut active_id = backend_node_id;
// Same identity guard as resolve_element_center — see that
// function for why React DOM-node-reuse breaks ref-based
// interactions if we skip this.
// interactions if we skip this, and why a confident adaptive
// relocation is allowed to override an identity mismatch.
if std::env::var("AGENT_BROWSER_VERIFY_REF").as_deref() != Ok("0") {
if let Err(e) = verify_ref_identity(
client,
@@ -293,7 +362,12 @@ pub async fn resolve_element_object_id(
)
.await
{
return Err(e);
match relocate_stale_ref(client, &ref_id, entry, session_id, iframe_sessions)
.await
{
Some(id) => active_id = id,
None => return Err(e),
}
}
}
@@ -301,7 +375,7 @@ pub async fn resolve_element_object_id(
.send_command_typed(
"DOM.resolveNode",
&DomResolveNodeParams {
backend_node_id: Some(backend_node_id),
backend_node_id: Some(active_id),
node_id: None,
object_group: Some("agent-browser".to_string()),
},
@@ -317,8 +391,9 @@ pub async fn resolve_element_object_id(
// backend_node_id is stale; re-query the accessibility tree below
}
// Fallback: re-query the accessibility tree to find a fresh node by role/name
let fresh_id = find_node_id_by_role_name(
// Fallback: re-query the accessibility tree to find a fresh node by role/name.
// If that fails, try adaptive fingerprint relocation before giving up.
let fresh_id = match find_node_id_by_role_name(
client,
session_id,
&entry.role,
@@ -327,7 +402,16 @@ pub async fn resolve_element_object_id(
entry.frame_id.as_deref(),
iframe_sessions,
)
.await?;
.await
{
Ok(id) => id,
Err(e) => match relocate_stale_ref(client, &ref_id, entry, session_id, iframe_sessions)
.await
{
Some(id) => id,
None => return Err(e),
},
};
let result: DomResolveNodeResult = client
.send_command_typed(
"DOM.resolveNode",