feat(cli): coordinate click + command aliases + clearer find error (issue #8.4)

Field-report ergonomics fixes so agents stop wasting a round on a wrong guess:

- Coordinate click is now first-class: `click <x> <y>`, `click <x>,<y>`,
  and `click --coords <x>,<y>` dispatch a raw viewport-point click (no
  element resolution), reusing the humanize trajectory + press dwell. Was
  previously only reachable via eval(elementFromPoint(...).click()).
- Aliases: `tabs` (plural) → the `tab` subcommand tree; `get-text`/`get_text`
  → `get text <selector>`.
- `find <value> <action>` with a bare value (no locator keyword), e.g.
  `find "I'm not a robot" click`, now errors with the corrected command
  (`find text "I'm not a robot" click`) plus concrete examples, instead of
  a bare "Valid options: role, text, ..." list.

Adds parse-layer regression tests for every form.
This commit is contained in:
leeguooooo
2026-06-12 01:21:39 +09:00
parent 0e5409a81e
commit ec8d01ef4c
3 changed files with 154 additions and 18 deletions
+14
View File
@@ -1143,6 +1143,20 @@ async fn wait_for_paint_settled(client: &CdpClient, session_id: &str) {
.await;
}
/// Click at a raw viewport coordinate, bypassing element/selector resolution
/// (issue #8.4 first-class coordinate click). Honors the humanize trajectory and
/// press dwell exactly like a selector click — it shares `dispatch_click`.
pub async fn click_at_point(
client: &CdpClient,
session_id: &str,
x: f64,
y: f64,
button: &str,
click_count: i32,
) -> Result<(), String> {
dispatch_click(client, session_id, x, y, button, click_count).await
}
async fn dispatch_click(
client: &CdpClient,
session_id: &str,