Commit Graph
26 Commits
Author SHA1 Message Date
Chris Tate c3bbb15c5f fix: CI test failures on Windows and E2E (#1165)
- Windows: match "actively refused it" error message in
  download_bytes_connection_refused test (os error 10061)
- E2E relaunch: use userAgent instead of extensions to trigger
  relaunch, since extensions force headed mode which requires a
  display server unavailable in CI
- E2E auth_login SPA: use addEventListener instead of inline
  onsubmit for more reliable form submission prevention
2026-04-06 09:42:30 -05:00
jin.2andhyunjinee fcb6615f5a fix: support accessibility tree refs in upload command (#1156)
* fix: support accessibility tree refs in upload command (#1107)

The upload command only accepted CSS selectors while click/fill supported
accessibility tree refs (e.g. e1, @e1, ref=e1). This resolves the API
inconsistency by reusing resolve_element_object_id for all selector types.

* style: apply cargo fmt

---------

Co-authored-by: hyunjinee <leehj0110@kakao.com>
2026-04-05 15:38:49 -05:00
Chris Tate 1205e2ca9c v0.24.1 (#1142)
* v0.24.1

* fix: e2e test failures on CI

- e2e_relaunch_on_options_change: use headless for all launches;
  the third launch only changes extensions, which is sufficient to
  trigger the relaunch hash mismatch without needing an X display
- e2e_auth_login flake: reduce SPA render delay from 1200ms to 800ms
  to add headroom within the 5s preferred selector window on slower
  CI runners
2026-04-04 12:49:40 -05:00
05d86fadf5 fix: relaunch browser when launch options change (#996)
* fix: relaunch browser when launch options change (#993)

  When the daemon already held a running browser, handle_launch only
  checked connection type and liveness to decide reuse. Config changes
  like adding extensions to config.json were silently ignored.

  Store a hash of the relaunch-relevant LaunchOptions fields and compare
  on each launch command. If the hash differs the browser is closed and
  relaunched with the new options.

* fmt

* fix

* fix

* fmt

---------

Co-authored-by: hyunjinee <leehj0110@kakao.com>
Co-authored-by: ctate <366502+ctate@users.noreply.github.com>
2026-04-04 10:41:02 -05:00
1f4b6b9d7a fix: include buttons bitmask in drag mouseMoved events (#1087)
* fix: include buttons bitmask in drag mouseMoved events

The drag handler was omitting the `buttons` field from every
`mouseMoved` event dispatched during the move phase.  Without it the
browser sees `event.buttons === 0`, meaning no button is held, so
`dragstart`/`dragover`/`drop` never fire and the drop target never
receives the element.

Fix:
- Add `"buttons": 1` (left-button mask) to each `mouseMoved` sent
  while the button is held.
- Add `"buttons": 1` to `mousePressed` and `"buttons": 0` to
  `mouseReleased`, consistent with how `dispatch_click` handles the
  same fields in interaction.rs.
- Correct the parity-test fixture for `drag`, which was supplying a
  `selector` key instead of the `source` key that `handle_drag` reads.
- Add an e2e test (`e2e_drag_action_sends_buttons_during_move`) that
  drives the high-level `drag` action against the existing
  `html5_drag_probe` fixture and asserts that `mousemove` events carry
  `buttons == 1` and that `dragstart` fires on the source element.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* style: fix rustfmt formatting in e2e drag test

---------

Co-authored-by: wangjingjing <wangjingjing.99@bytedance.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: ctate <366502+ctate@users.noreply.github.com>
2026-03-30 20:21:04 -05:00
hechang27-sprtandClaude Opus 4.6 312db04e5e fix: skip wait_for_lifecycle on same-document navigation (#1059)
Chrome returns loader_id: None for same-document navigations (e.g., hash
routing in SPAs). In these cases, Page.loadEventFired never fires, causing
wait_for_lifecycle to hang forever.

The fix checks nav_result.loader_id.is_some() before waiting for lifecycle
events. Also added regression test e2e_navigate_same_url_twice_should_not_hang.

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-29 12:25:37 -06:00
jin.2andhyunjinee 43d9c40bc4 fix: detect externally opened tabs in --cdp mode (#1042)
* fix: detect externally opened tabs in --cdp mode (#1037)

Tabs opened outside of agent-browser (e.g. by the user or another CDP
client) were invisible to `tab list` because:

1. `Target.targetCreated` with chrome://newtab/ was filtered by
   `is_internal_chrome_target`, and the subsequent `targetInfoChanged`
   with the real URL could not update a target that was never tracked.

2. The background drain loop only ran when `request_tracking ||
   har_recording` was active, so target events between commands were
   silently dropped from the broadcast channel.

Fix: promote untracked targets in `targetInfoChanged` to new targets,
run the background drain unconditionally (guarded by browser presence),
and extract `apply_drained_events` to share target lifecycle processing
(attach, domain filter, iframe sessions) between execute_command and
the background drain.

* refactor: clean up HashSet import and remove call-site duplication

- Import HashSet alongside HashMap instead of using fully-qualified path
- Replace duplicated drain+apply sequence in execute_command with
  drain_cdp_events_background call

* style: apply cargo fmt

---------

Co-authored-by: hyunjinee <leehj0110@kakao.com>
2026-03-29 11:51:49 -06:00
jin.2andhyunjinee dc26ff7667 fix: save_state captures cross-domain cookies and localStorage (#1064)
The Rust rewrite of save_state only captured cookies and localStorage
for the current page's origin, silently dropping cross-domain data
(e.g. SSO/CAS auth cookies). This was a regression from the JS version.

Cookies: replace Network.getCookies with Network.getAllCookies to
return cookies from all domains the browser has visited.

localStorage: track visited origins in BrowserManager during navigation,
then collect their localStorage via a temporary CDP target with Fetch
interception (serves blank HTML to avoid real network requests).

Co-authored-by: hyunjinee <leehj0110@kakao.com>
2026-03-28 13:41:53 -07:00
Thomas Kosiewski 67b5ee1600 Add runtime stream enable/disable/status commands (#951)
* Add runtime stream management commands

* Run rustfmt and satisfy clippy

* Fix stream disable cleanup semantics

* Format stream disable regression tests
2026-03-25 11:36:16 -07:00
Lppyand羲洋 b48c3e9dd2 feat: enhance snapshot usability by reducing AI cognitive load of semantic noise and -C flag (#968)
* fix: add ref for cursor-interactive content roles

* fix: format

* feat: always include cursor-interactive elements in snapshot, -C is deprecated

* feat: process StaticText aggregation and deduplication

* update test

* clean up

* fix: escape text of elements in snapshot

* fix: redundant slicing

* fix: cargo fmt

* feat: deduplicate redundant StaticText

---------

Co-authored-by: 羲洋 <lipengyang.lpy@alibaba-inc.com>
2026-03-23 09:35:43 -05:00
Kevin Kipp aed466b347 fix: make auth login selector targeting more reliable (#945)
Navigate with load, then wait for username/password/submit selectors using the default action timeout. This avoids networkidle hangs on pages with continuous background requests.
2026-03-20 09:01:00 -05:00
fdc09c95f4 fix: restore origin-scoped --headers persistence across commands (#894)
* fix: restore origin-scoped --headers persistence across commands

In the v0.20 Rust rewrite, headers passed via --headers on open were
only applied to that single navigation via Network.setExtraHTTPHeaders,
which did not persist them for subsequent commands. In v0.19
(Playwright-based), these headers persisted for all subsequent
same-origin requests.

This restores the v0.19 behavior using CDP Fetch interception:

- A background task processes Fetch.requestPaused events in real-time,
  injecting origin-scoped headers into matching requests and continuing
  non-matching requests unmodified. This avoids the deadlock that occurs
  when Fetch interception pauses requests during Page.navigate or
  Runtime.evaluate (which block waiting for completion).

- The same background task also handles domain filtering and route
  interception, replacing the previous drain-between-commands approach
  that couldn't process events during navigation or script evaluation.

Fixes:
- --headers persist for same-origin navigations without re-passing flag
- --headers persist for in-page fetch/XHR to the same origin
- --headers do not leak to cross-origin navigations or sub-resources
- `set headers` (global) is unaffected and stacks with --headers
- Domain filter Fetch interception no longer deadlocks during navigation

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* style: apply cargo fmt formatting

* revert inaccurate comment change

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: ctate <366502+ctate@users.noreply.github.com>
2026-03-18 16:52:21 -05:00
Daniel VershininandDaniel Vershinin 5b5dffe0a2 Fix raw native mouse drag state across down/move/up (#872)
* Fix native mouse down/move/up state

* Allow clippy too_many_arguments for mouse helper

---------

Co-authored-by: Daniel Vershinin <d@sgml.me>
2026-03-18 13:29:33 -05:00
Lppyand羲洋 4be4605543 fix: dedup text content in snapshot (#909)
* fix: dedup text content in snapshot

* fix: format

---------

Co-authored-by: 羲洋 <lipengyang.lpy@alibaba-inc.com>
2026-03-18 10:59:56 -05:00
Lppyand羲洋 811e66f99e feat: embed cursor-interactive elements into snapshot tree (#855)
* feat: embed cursor-interactive elements into snapshot tree

* optimize format

* fix: address review feedback for e2e_snapshot_cursor_interactive unitest

---------

Co-authored-by: 羲洋 <lipengyang.lpy@alibaba-inc.com>
2026-03-16 16:28:31 -05:00
Chris Tateandctate 285eab46df fix: resolve snapshot -C and screenshot --annotate hang over WSS (#842)
* fix: resolve snapshot -C and screenshot --annotate hang over WSS (#841)

Root cause: sequential CDP round-trips per element in
find_cursor_interactive_elements() and collect_annotations() caused
timeouts over high-latency WSS connections (~200ms × 200+ elements
exceeds the 30s CDP timeout).

Fix:
- snapshot -C: Replace per-element CDP calls with a single JS eval
  that detects cursor:pointer/onclick/tabindex elements in-browser,
  then batch-resolve via DOM.querySelectorAll + concurrent
  DOM.describeNode calls using join_all
- screenshot --annotate: Replace sequential DOM.resolveNode +
  getRect calls with concurrent join_all, matching v0.19.0's
  Promise.all() pattern

Behavioral parity with v0.19.0 (Node.js/Playwright):
- cursor:pointer detection via getComputedStyle
- Inherited cursor:pointer dedup (skip children of pointer parents)
- interactiveTags and interactive ARIA roles exclusion
- Role differentiation: clickable vs focusable
- Text dedup against ARIA tree ref names and quoted strings
- Edge case: -i -C shows cursor elements even when ARIA tree is empty

Tests:
- 5 unit tests for build_dedup_set() helper
- 3 e2e regression tests: cursor-interactive detection, annotation
  scaling to 50 elements, cursor scaling to 100 elements

* fix: add hidden/aria-hidden filtering, contentEditable support, and cleanup robustness

- Restore hidden/aria-hidden element filtering in cursor-interactive JS
  (was present in old code, dropped during rewrite)
- Add contentEditable detection with 'editable' role and hint
- Replace fire-and-forget cleanup with warning on failure
- Simplify build_dedup_set to use ref_map only (eliminates fragile
  tree-text quote parsing; ref_map already has all ref-bearing names)

---------

Co-authored-by: ctate <366502+ctate@users.noreply.github.com>
2026-03-15 20:41:30 -05:00
Chris Tateandctate c092ffd82b fix: use correct VK codes for punctuation in type command (#836)
* fix: use correct Windows virtual-key codes for punctuation in type command

The `type` command was dropping punctuation characters like `.`, `'`, and
`#` because `char_to_key_info()` used raw ASCII codes as the
`windowsVirtualKeyCode` in CDP `Input.dispatchKeyEvent` calls. For
punctuation the ASCII value collides with unrelated VK codes — most
critically '.' (ASCII 46) equals VK_DELETE (0x2E), causing Chrome to
interpret periods as Delete key presses.

Changes:
- Add `punctuation_key_info()` with correct VK_OEM_* codes matching
  Playwright's USKeyboardLayout (e.g. Period=190, Slash=191, Semicolon=186)
- Fall back to `Input.insertText` for characters without a US keyboard
  mapping (emoji, CJK, etc.), matching Playwright's `keyboard.type()`
- Update e2e test to use `type` instead of `fill` workaround for email
- Add unit tests verifying VK code parity with Playwright's layout

Fixes #833

* style: fix rustfmt formatting for InsertTextParams

---------

Co-authored-by: ctate <366502+ctate@users.noreply.github.com>
2026-03-15 13:57:15 -05:00
Chris Tateandctate 8ac7fe916e fix: restore Playwright-parity check/uncheck for Material Design controls (#837)
The v0.20.0 migration from Playwright to the native Rust daemon introduced
two regressions in checkbox/radio handling:

1. `is_element_checked` only read `this.checked`, which is undefined on
   non-input elements. Material Design and ARIA controls use wrapper divs
   with `role="checkbox"` and `aria-checked`, or hide the native input
   off-screen inside a label. The function now mirrors Playwright's
   `getChecked()` with follow-label retargeting: native `.checked`,
   `aria-checked` for ARIA roles, `label.control` traversal, and nested
   input lookup.

2. `check`/`uncheck` accepted the coordinate-based CDP click result
   without verifying the state actually changed. When the AX tree's
   `backendDOMNodeId` points to a hidden off-screen input (common in
   Material Design), `Input.dispatchMouseEvent` hits nothing. The actions
   now re-check state after clicking and fall back to a JS `.click()` on
   the resolved input — matching Playwright's `_setChecked` verify step.

Adds e2e regression test covering Material Design (hidden input + ripple
overlay), ARIA-only, and native checkbox patterns.

Co-authored-by: ctate <366502+ctate@users.noreply.github.com>
2026-03-15 13:38:39 -05:00
Chris Tateandctate c07f43e242 fix: re-query accessibility tree when backend_node_id is stale (#806)
* fix: gracefully fall back to role/name lookup when backend_node_id is stale

When the DOM changes between snapshot and click (common with SPAs and
dynamic UIs), the stored backend_node_id becomes invalid. Previously,
DOM.getBoxModel and DOM.resolveNode failures propagated as hard errors,
bypassing the role/name fallback path entirely. Now these failures are
caught and the code falls through to a JS-based element lookup.

Also adds resolve_object_id_by_role_name so that resolve_element_object_id
has a fallback for ref-based lookups (previously it had none), and
improves the role matching JS to correctly map implicit ARIA roles
(e.g. <input type="submit"> → "button", <a href> → "link").

Closes #805

* test: add e2e regression test for stale ref click fallback (#805)

Verifies that clicking a ref whose backend_node_id has become stale
(because the DOM was replaced by JavaScript) falls back to role/name
lookup instead of failing with "Could not compute box model".

* fix: use accessibility tree for stale ref fallback instead of JS heuristic

Replace the hand-rolled JS role/name matching (getImplicitRole,
getAccessibleName) with a re-query of Accessibility.getFullAXTree —
the same data source that built the ref map during snapshot. This
guarantees role/name matching is identical to what was stored,
preventing silent wrong-element clicks from name computation
divergence (e.g. aria-labelledby, <label for>, alt text).

Matches v0.19.0 (Playwright) behavior where getByRole always
re-queried the live accessibility tree.

---------

Co-authored-by: ctate <366502+ctate@users.noreply.github.com>
2026-03-14 20:54:08 -05:00
jin.2andhyunjinee c4a40033e0 fix: correct e2e test assertions for diff_snapshot and domain_filter (#783)
- e2e_diff_snapshot: fix wrong field access (data.diff.identical →
  data.changed)
    and remove redundant assertion
  - e2e_domain_filter: set domain_filter after launch to avoid Fetch.enable
  deadlock

Co-authored-by: hyunjinee <leehj0110@kakao.com>
2026-03-14 12:07:46 -05:00
mikewong23571 d40fd4009d fix: harden Lightpanda startup timeouts (#762) 2026-03-13 11:36:51 -05:00
Chris Tate 315d191606 inspect (#736)
* inspect

* fixes

* improvements

* fixes

* fixes

* improvements

* fix null cdp url

* fix rust reader loop

* improvements

* improvements

* fixes
2026-03-12 12:01:40 -05:00
Hideeeeandhidezhao 18c3112dbd feat: Support for screenshot annotate on rust (#706)
Co-authored-by: hidezhao <hidezhao@tencent.com>
2026-03-11 22:25:28 -05:00
Chris Tate 644a4f5b63 add scale factor to set viewport for retina screenshots (#691)
* device scale

* fix node.js daemon

* fix cargo fmt formatting for scale factor code

* fixes
2026-03-09 11:10:22 -05:00
Chris Tate b7e7a2548e fix: persist auth cookies on close in native mode (#650) 2026-03-06 12:46:03 -06:00
Chris Tate 51f5fa484c native (#594)
* Native Rust rewrite of agent-browser daemon

Single-binary Rust implementation replacing the Node.js/Playwright daemon
with direct CDP (Chrome DevTools Protocol) communication. Includes full
command parity, WebDriver/Safari/iOS backend routing, request tracking,
frame context management, CDP protocol codegen, and comprehensive tests.

* improvements

* fix ci

* fixes

* faster builds
2026-03-03 15:15:57 -06:00