Bun blocks postinstall scripts by default, leaving the binary without execute permissions. The wrapper now fixes this automatically. Fixes #344
110 lines
2.7 KiB
JavaScript
Executable File
110 lines
2.7 KiB
JavaScript
Executable File
#!/usr/bin/env node
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/**
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* Cross-platform CLI wrapper for agent-browser
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*
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* This wrapper enables npx support on Windows where shell scripts don't work.
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* For global installs, postinstall.js patches the shims to invoke the native
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* binary directly (zero overhead).
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*/
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import { spawn } from 'child_process';
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import { existsSync, accessSync, chmodSync, constants } from 'fs';
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import { dirname, join } from 'path';
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import { fileURLToPath } from 'url';
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import { platform, arch } from 'os';
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const __dirname = dirname(fileURLToPath(import.meta.url));
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// Map Node.js platform/arch to binary naming convention
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function getBinaryName() {
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const os = platform();
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const cpuArch = arch();
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let osKey;
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switch (os) {
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case 'darwin':
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osKey = 'darwin';
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break;
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case 'linux':
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osKey = 'linux';
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break;
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case 'win32':
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osKey = 'win32';
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break;
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default:
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return null;
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}
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let archKey;
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switch (cpuArch) {
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case 'x64':
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case 'x86_64':
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archKey = 'x64';
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break;
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case 'arm64':
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case 'aarch64':
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archKey = 'arm64';
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break;
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default:
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return null;
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}
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const ext = os === 'win32' ? '.exe' : '';
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return `agent-browser-${osKey}-${archKey}${ext}`;
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}
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function main() {
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const binaryName = getBinaryName();
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if (!binaryName) {
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console.error(`Error: Unsupported platform: ${platform()}-${arch()}`);
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process.exit(1);
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}
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const binaryPath = join(__dirname, binaryName);
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if (!existsSync(binaryPath)) {
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console.error(`Error: No binary found for ${platform()}-${arch()}`);
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console.error(`Expected: ${binaryPath}`);
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console.error('');
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console.error('Run "npm run build:native" to build for your platform,');
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console.error('or reinstall the package to trigger the postinstall download.');
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process.exit(1);
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}
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// Ensure binary is executable (fixes EACCES on macOS/Linux when postinstall didn't run,
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// e.g., when using bun which blocks lifecycle scripts by default)
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if (platform() !== 'win32') {
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try {
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accessSync(binaryPath, constants.X_OK);
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} catch {
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// Binary exists but isn't executable - fix it
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try {
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chmodSync(binaryPath, 0o755);
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} catch (chmodErr) {
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console.error(`Error: Cannot make binary executable: ${chmodErr.message}`);
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console.error('Try running: chmod +x ' + binaryPath);
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process.exit(1);
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}
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}
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}
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// Spawn the native binary with inherited stdio
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const child = spawn(binaryPath, process.argv.slice(2), {
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stdio: 'inherit',
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windowsHide: false,
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});
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child.on('error', (err) => {
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console.error(`Error executing binary: ${err.message}`);
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process.exit(1);
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});
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child.on('close', (code) => {
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process.exit(code ?? 0);
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});
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}
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main();
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