[verified] Snake 0.7: queued controls, records, pause and wrap mode

This commit is contained in:
2026-09-12 12:23:09 +01:00
parent eacad97240
commit 5a7081b933
10 changed files with 548 additions and 109 deletions
+151 -54
View File
@@ -1,21 +1,44 @@
<template>
<div class="page" onswipe="onSwipe">
<stack class="dial">
<image class="board" src="/common/tex/board.png"></image>
<image class="food" src="/common/tex/apple.png" style="left: {{ food.left }}px; top: {{ food.top }}px;"></image>
<image class="seg" src="{{ seg.src }}" for="{{ seg in snake }}" style="left: {{ seg.left }}px; top: {{ seg.top }}px;"></image>
<div class="overlay" show="{{ over }}" onclick="onTap">
<text class="overText">GAME OVER</text>
<text class="overSub">{{ scoreText }}</text>
<text class="overHint">tap to play again</text>
<image class="board" src="/common/tex/board.png" onclick="onTap"></image>
<image class="food" src="/common/tex/apple.png" show="{{ hasFood }}" onclick="onTap" style="left: {{ food.left }}; top: {{ food.top }};"></image>
<image class="seg" src="{{ seg.src }}" for="{{ seg in snake }}" onclick="onTap" style="left: {{ seg.left }}; top: {{ seg.top }};"></image>
<div class="hud">
<text class="score">{{ scoreText }}</text>
<text class="best">{{ bestText }}</text>
</div>
<div class="footer">
<text class="modeLabel">{{ modeText }}</text>
<text class="hint">swipe / tap to pause</text>
</div>
<div class="overlay" show="{{ paused && !over }}">
<text class="overText">PAUSED</text>
<text class="overSub">{{ scoreText }}</text>
<text class="retry" onclick="onTap">RESUME</text>
<text class="overHint">Change mode: new game</text>
<div class="modes">
<text class="modeButton" onclick="selectMode('classic')">CLASSIC</text>
<text class="modeButton" onclick="selectMode('wrap')">WRAP</text>
</div>
</div>
<div class="overlay" show="{{ over }}">
<text class="overText">{{ endText }}</text>
<text class="overSub">{{ scoreText }}</text>
<text class="retry" onclick="restart">PLAY AGAIN</text>
<text class="overHint">Change mode: new game</text>
<div class="modes">
<text class="modeButton" onclick="selectMode('classic')">CLASSIC</text>
<text class="modeButton" onclick="selectMode('wrap')">WRAP</text>
</div>
</div>
<text class="score">{{ scoreText }}</text>
<text class="hint">swipe to move</text>
</stack>
</div>
</template>
<script>
import snake from '../../common/snake.js'
import storage from '@system.storage'
import best from '../../common/best.js'
const CELL = 20
const GRID = 16
@@ -25,56 +48,103 @@ export default {
private: {
snake: [],
food: { left: '73px', top: '73px' },
hasFood: true,
endText: 'GAME OVER',
scoreText: 'SCORE 0',
bestText: 'BEST 0',
mode: 'classic',
modeText: 'CLASSIC',
paused: false,
over: false
},
onInit() {
this.dir = { x: 1, y: 0 }
this.pending = null
this.queue = []
this.records = best.getStore(storage)
this.records.subscribe(value => { if (!this.destroyed) this.bestText = 'BEST ' + value })
this.reset()
this.records.sync()
},
onShow() {
this.timer = setInterval(() => this.tick(), 300)
if (this.destroyed) return
this.visible = true
this.records.sync()
this.startTimer()
},
stopTimer() {
this.timerEpoch = (this.timerEpoch || 0) + 1
clearInterval(this.timer)
this.timer = null
},
startTimer() {
this.stopTimer()
if (this.destroyed || !this.visible || this.paused || this.over) return
const epoch = this.timerEpoch
this.timer = setInterval(() => {
if (epoch === this.timerEpoch) this.tick()
}, Math.max(120, 300 - (this.model.length - 3) * 10))
},
onHide() {
clearInterval(this.timer)
this.visible = false
this.paused = true
this.queue = []
this.stopTimer()
},
onDestroy() {
clearInterval(this.timer)
this.onHide()
this.destroyed = true
this.records.subscribe(null)
},
reset() {
this.model = snake.initialSnake()
this.foodModel = snake.spawnFood(this.model, GRID)
this.dir = { x: 1, y: 0 }
this.pending = null
this.queue = []
this.over = false
this.endText = 'GAME OVER'
this.paused = false
this.rebuild()
},
tick() {
if (this.over) return
if (this.pending) {
this.dir = snake.turn(this.dir, this.pending)
this.pending = null
}
const r = snake.step(this.model, this.dir, this.foodModel, GRID)
if (this.over || this.paused || this.destroyed || this.visible === false) return
if (this.queue.length) this.dir = this.queue.shift()
const r = snake.step(this.model, this.dir, this.foodModel, GRID, this.mode)
if (!r.alive) {
this.over = true
clearInterval(this.timer)
this.stopTimer()
return
}
this.model = r.snake
if (r.ate) {
this.foodModel = snake.spawnFood(this.model, GRID)
if (!this.foodModel) {
this.over = true
this.endText = 'YOU WIN'
this.stopTimer()
}
}
this.rebuild()
if (r.ate) {
this.records.record(this.model.length - 3)
this.startTimer()
}
},
selectMode(mode) {
if (this.destroyed || !this.visible || (!this.paused && !this.over)) return
if ((mode !== 'classic' && mode !== 'wrap') || mode === this.mode) return
this.mode = mode
this.modeText = mode === 'wrap' ? 'WRAP' : 'CLASSIC'
this.reset()
this.paused = true
this.stopTimer()
},
restart() {
if (this.destroyed || this.visible === false) return
this.reset()
clearInterval(this.timer)
this.timer = setInterval(() => this.tick(), 300)
this.startTimer()
},
onSwipe(e) {
if (this.over) return
if (this.over || this.paused || this.destroyed || this.visible === false) return
const d = e.direction
let v
if (d === 'left') v = { x: -1, y: 0 }
@@ -82,13 +152,19 @@ export default {
else if (d === 'up') v = { x: 0, y: -1 }
else if (d === 'down') v = { x: 0, y: 1 }
else return
this.pending = v
const last = this.queue.length ? this.queue[this.queue.length - 1] : this.dir
if (this.queue.length >= 2 || (last.x === v.x && last.y === v.y)) return
if (snake.turn(last, v) === last) return
this.queue.push(v)
},
onTap() {
if (this.over) this.restart()
if (this.destroyed || !this.visible || this.over) return
this.paused = !this.paused
this.queue = []
this.startTimer()
},
rebuild() {
const pieces = snake.renderPieces(this.model, this.dir)
const pieces = snake.renderPieces(this.model, this.dir, this.mode === 'wrap' ? GRID : 0)
const out = []
for (let i = 0; i < this.model.length; i++) {
const s = this.model[i]
@@ -99,7 +175,8 @@ export default {
})
}
this.snake = out
this.food = {
this.hasFood = !!this.foodModel
if (this.hasFood) this.food = {
left: (OFFSET + this.foodModel.x * CELL) + 'px',
top: (OFFSET + this.foodModel.y * CELL) + 'px'
}
@@ -130,41 +207,61 @@ export default {
width: 20px; height: 20px;
}
.score {
position: absolute; left: 0px; top: 24px;
width: 466px;
color: #9aa0aa;
font-size: 22px;
text-align: center;
width: 188px; height: 22px;
color: #d8edce; font-size: 18px; text-align: center;
}
.best {
width: 188px; height: 22px;
color: #f3bd60; font-size: 17px; text-align: center;
}
.hud {
position: absolute; left: 139px; top: 24px;
width: 188px; height: 44px;
flex-direction: column; align-items: center;
}
.footer {
position: absolute; left: 135px; top: 400px;
width: 196px; height: 40px;
flex-direction: column; align-items: center;
}
.modeLabel {
width: 196px; height: 20px;
color: #cee4bd; font-size: 17px; text-align: center;
}
.hint {
position: absolute; left: 0px; top: 408px;
width: 466px;
color: #3a4052;
font-size: 18px;
text-align: center;
width: 196px; height: 20px;
color: #adb7c6; font-size: 16px; text-align: center;
}
.overlay {
position: absolute; left: 0px; top: 160px;
width: 466px;
flex-direction: column;
align-items: center;
position: absolute; left: 93px; top: 123px;
width: 280px; height: 220px;
background-color: #101923; border-radius: 18px;
flex-direction: column; align-items: center; justify-content: center;
}
.overText {
height: 40px;
color: #ffffff;
font-size: 32px;
text-align: center;
width: 260px; height: 40px;
color: #ffffff; font-size: 30px; text-align: center;
}
.overSub {
height: 32px;
color: #f3a633;
font-size: 24px;
text-align: center;
width: 260px; height: 30px;
color: #f3bd60; font-size: 22px; text-align: center;
}
.retry {
width: 216px; height: 56px;
background-color: #80bf55; border-radius: 12px;
color: #101923; font-size: 23px; text-align: center;
}
.overHint {
height: 30px;
color: #9aa0aa;
font-size: 20px;
text-align: center;
width: 260px; height: 30px;
color: #adb7c6; font-size: 17px; text-align: center;
}
.modes {
width: 240px; height: 44px;
flex-direction: row; justify-content: space-between;
}
.modeButton {
width: 116px; height: 44px;
background-color: #304252; border-radius: 10px;
color: #ffffff; font-size: 18px; text-align: center;
}
</style>