SNAKE game v0.3: round screen, swipe control
- 16x16 grid, 320px board centered on round 466 screen, designWidth 466 - pure snake logic in src/common/snake.js (step/turn/rotateDir/spawnFood, TDD'd) - for-directive segment rendering, show-gated game-over overlay, 300ms tick - swipe direction input (crown rotation confirmed unsupported on Vela S4) - tests: snake logic + page wiring
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<script>
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export default {
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onCreate() {
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console.log('Hello Vela app created')
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},
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onDestroy() {
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console.log('Hello Vela app destroyed')
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}
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}
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</script>
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