* fix: remove obsolete BrowserManager TypeScript API references from README
The TypeScript src/ was removed in commit 8e43469 (full native #754),
but README still referenced the non-existent BrowserManager API.
Replace Lambda example with CLI-based handler and remove Programmatic API section.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* chore
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Co-authored-by: hyunjinee <leehj0110@kakao.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: replace screenshot polling with screencast-based piped ffmpeg recording
Recording previously used Page.captureScreenshot polling at 10fps,
which was CPU-heavy and produced inconsistent results. Now uses
Page.startScreencast with throttled acks (35ms interval) to receive
frames event-driven from Chrome, and pipes JPEG data directly to
ffmpeg stdin in real-time instead of saving temp files.
- Spawn ffmpeg at recording start with piped stdin (image2pipe)
- Background task receives screencast frames, interpolates gaps by
repeating the last frame based on timestamps, targets 25fps
- Ack throttling controls Chrome's frame push rate
- Fix: current frame was never written after the first one
- Fix: frame count was read before task finished padding
- Remove tokio-util dependency (replaced CancellationToken with oneshot)
- Add tokio "process" feature for async child process stdin pipe
- Extract start/stop_recording_task helpers on DaemonState
- Add tests for restart, ffmpeg codec selection, and stop without task
* fmt
* chore
* fix: switch WebM codec from VP9 to VP8 for correct framerate and browser
compatibility
VP9 realtime encoder ignored input framerate, producing 10fps output
instead of 25fps. This caused inconsistent playback in browsers.
VP8 respects -framerate 25 and has wider browser playback support.
* fmt
* fix: add kill_on_drop to ffmpeg process to prevent zombie on task panic
* fix: switch from screencast to screenshot polling for reliable recording duration
Screencast only pushes frames on visual changes, producing short videos
on static pages. Screenshot polling captures at a fixed 10fps interval
regardless of page activity, guaranteeing duration matches wall-clock time.
ffmpeg piped stdin architecture is preserved — no temp files.
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Co-authored-by: hyunjinee <leehj0110@kakao.com>
* fix: use VP9 codec for webm recording output
The recording command hardcoded libx264 (H.264) which is incompatible
with the WebM container format. WebM only supports VP8/VP9/AV1 codecs,
causing ffmpeg to fail when users specify a .webm output file.
Select codec based on output file extension: libvpx-vp9 for .webm,
libx264 for other formats.
Fixes#778
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor: use CRF mode for VP9 webm encoding
Switch from bitrate target (-b:v 2M) to constant quality mode (-crf 30),
which is the standard approach for screen recording (used by Puppeteer
and recommended by ffmpeg VP9 guide). CRF adapts bitrate to scene
complexity for more consistent quality.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: add -b:v 0 for true constant quality VP9 encoding
Without -b:v 0, libvpx-vp9 uses its default bitrate target alongside
-crf, resulting in constrained quality mode instead of true constant
quality mode.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: pad video dimensions to even numbers for h264 compatibility
libx264 requires width and height to be divisible by 2, but CDP
screencast can capture frames with odd dimensions (e.g. 1280x577).
Add pad filter to ensure even dimensions for all codecs.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Co-authored-by: hyunjinee <leehj0110@kakao.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The comment said "Ignore SIGPIPE" but the code actually resets SIGPIPE
to SIG_DFL (default behavior = process termination), not SIG_IGN (ignore).
Updated the comment to accurately describe what the code does and why.
Co-authored-by: hyunjinee <leehj0110@kakao.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: isolate getEncryptionKey tests from local filesystem
Tests for getEncryptionKey() failed on machines where
~/.agent-browser/.encryption-key existed, because the file-based
fallback was not mocked out. Mock node:fs to isolate both env var
and key file paths, and add missing tests for the file fallback.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: clean up fs mock naming in encryption tests
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-authored-by: hyunjinee <leehj0110@kakao.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* fix: sanitize lone Unicode surrogates in snapshot and response serialization (#635)
Pages with emoji/special characters can contain lone surrogates (e.g. \uD800
without a matching \uDC00-\uDFFF), causing serde_json to fail with
"unexpected end of hex escape" when parsing the JSON response.
- Add sanitizeSurrogates() to replace lone surrogates with U+FFFD in
ariaSnapshot output
- Add sanitizeJsonSurrogates() safety net in serializeResponse for other
response fields (page.title, page.content, etc.)
- Add tests for both sanitization paths
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* chore: remove trivial "no surrogates unchanged" test
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* ci: retry flaky Rust test
* refactor: remove unnecessary sanitizeSurrogates from snapshot.ts
Chromium's ariaSnapshot() converts lone surrogates to literal text
(e.g. the 6-char string "\ud800"), not actual surrogate code points.
The real fix is sanitizeJsonSurrogates() in protocol.ts which handles
eval and other response paths where actual surrogates appear.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: use toWellFormed() instead of regex for lone surrogate sanitization
Upgrade tsconfig target/lib from ES2022 to ES2024 and replace the
manual regex-based surrogate sanitization with String.prototype.toWellFormed().
This is simpler, more readable, and relies on the standard API.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* chore: remove trivial no-surrogate test
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-authored-by: hyunjinee <leehj0110@kakao.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Use 127.0.0.1 instead of localhost when constructing CDP URL from port
number, since Chrome only binds to IPv4. This prevents connection
failures on systems like Ubuntu 24.04 where localhost resolves to ::1.
Co-authored-by: hyunjinee <leehj0110@kakao.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Add `cargo clippy -- -D warnings` step to the Rust CI job so that
clippy warnings fail the build. Also fix the one new lint
(`unnecessary_map_or`) introduced in the current stable clippy.
Fixes#672
Co-authored-by: hyunjinee <leehj0110@kakao.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* fix: resolve unnamed element refs matching multiple elements (#500)
When a page has one unnamed button among several named buttons,
clicking its ref fails with "matched N elements" because the
locator `getByRole('button')` matches all buttons on the page.
Normalize unnamed interactive elements to `name: ""` so the
selector becomes `getByRole('button', { name: "", exact: true })`
which matches only buttons with empty accessible names.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: remove dead code branch in buildSelector
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: make RefMap.name required string, remove dead code branches
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-authored-by: hyunjinee <leehj0110@kakao.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>